Sabtu, 10 Agustus 2013

What is the most realistic computer game?

Q. What is the most realistic computer game for a kid exsept for sims 2.

A. EXCEPT Sims 2? That's a tough one. Hmmmm...

Maybe Virtual Villagers? It's kinda like sims 2.

Help?
http://answers.yahoo.com/question/index?qid=20081228162155AAZrdZ1&r=w


Could a system like Yahoo Answers be used to help fight global poverty?
Q. I would like to hear some thoughtful responses to this idea: I suggest an internet match-maker system, with a few tips borrowed from Yahoo Answers. Yahoo Answers (along with other similar systems) has proven that there are vast numbers of people in the world who would like to help other people. There are even more vast numbers who would enjoy helping others (or at least would not mind making some small effort to help) in exchange for some sense of accomplishment and possible public recognition in a points-scoring/game type of setting. (Computer games in general demonstrate that people enjoy advancing through levels of achievement, even if the "reward" of all of this effort is just points scored in a game.)

Since I have almost used up my 1000 word limit, I will continue outlining my idea in the additional details below.
So my basic idea is this: Make the elimination of poverty into a sort of internet computer game. Here is one possible way to do it: Some organization (with an internet presence, or at least ties to an internet company) would take upon themselves (perhaps with the help of income from ad revenues – more or less like free Yahoo services) to identify poor and/or suffering people all over the world who need help. They would gather some basic info about the person and verify that the person's suffer in is real. (This could involve simply sending a team of people to some impoverished area with cameras, etc. and randomly picking people who can be helped.) This information (with the permission of the person, of course) would be uploaded to a website that would work like a combination of a match-makers service and Yahoo Answers (which I will refer to as "YA").
The story of each suffering person would play roughly the role of a question on YA. The responses of people would play the role of the "answers" in YA. Only in this case the "answers" would be tangible forms of help. In most cases this would be a small donation of money (sent to the administering organization, which would then make sure that it is delivered to the suffering person), but in some cases it could involve some other means of help, such as offering the person a place to live, or thinking up other creative ways to help.

Once the suffering person receives the help (and engages in some sort of dialogue with the answerer through the help of the administering organization), some points are awarded to the "answerer", who then advances to higher levels in the system.
Ideally, people who might otherwise spend most of their time playing games that generally have no meaning beyond the immediate enjoyment of playing might become addicted to the joy of helping others.

In his featured question, Muhammad Yunu asked "How can you help to create a poverty-free world?" Since my answer was number 3952, I don't expect that anyone will ever read it. So I basically turned my answer into this question. I would like to hear some thoughtful responses.
Reading the responses has led me to a new idea: Perhaps an on-line payment company (like PayPal) could team up with the administering organization so that monetary donations could be easily recorded. I would not expect the on-line payment system to be completely free, but the charges could be radically reduced (say, to 1/3 of the usual fee), then the difference could count as a corporate donation/tax write-off. So, for example, if the usual transaction fee is 3%, then normally a $100 contribution would make $3 profit for the bank, but in this case it would only make $1 profit, with $2 counting as a corporate donation for tax purposes. Thus the receiver would end up with $99. This is a far better percentage than most charitable organizations can achieve, and would probably be good business for the on-line payment company. I'm not sure how other creative forms of contribution would be recorded, but at least the monetary contributions could be handled by a very efficient system.
To "I'm gonna tell you": I agree to some extent. Ideally we want everyone to have a meaningful job (or at least a job of some sort) and we want everyone to be more charitable at heart (because there will always be circumstances that lead to human suffering, and people will need help). But the whole point of my suggestion is to find some way that people can indulge in some personal pleasure (like the sort of pleasure people get from Yahoo Answers or playing games) AND still end up helping people in some small way. The time and money that some people would normally spend on fun and games anyway could be channeled in some way that gives it a more socially productive twist. Perhaps my specific suggestions would not work, but maybe someone will come up with some variation on these ideas that might actually work! At least this is my hope.

A. I love your idea and let's make Yahoo a Charity place for everyone. Yahoo can do a matching fund such as I donate1 dollar then Yahoo match $2 . Yahoo can create a Charity Non -Profit and Use the money for our Poverty friends around the world. I am very very sure We can do. Yahoo will have her statement for the amount she receives and spends for poverty areas. If people see then they believe Yahoo Answer Poverty. As a result, your genius idea is working my friend, I really want to see how you look like. You are touching my heart and soul about giving to others. Thank you for making my day.





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