Selasa, 11 Februari 2014

Speculate on what programming languages might be like today if early computers were developed for Games etc.?

Q. Early computers were designed as electronic calculators to solve numerical problems. Speculate on what programming languages might be like today if these early machines were developed for a different purpose (e.g., word processing, robot control, game playing).

A. I reckon they'd be much the same.

A computer that plays games still needs all the functionality of a computer that computes the digits of Pi, or your annual taxes for instance. Therefore it would seem logical that the languages we would use to control a machine designed with games in mind would be much the same as the languages we use to control the machines we use in reality.

More than a difference in language itself, it's more a question of a difference in the evolution of different programming techniques. If computers were being used mostly for games, then it's possible that 3D graphics technology would have evolved faster than database technology or spreadsheet software for instance. Either way though, the basic instruction set required is identical.

Rawlyn.


Which is the best programming language to create computer games?
Q. I wanna create computer games, i'm a BCA student. I've learnt graphics in c programming language, and i've done some 16 bit games in c. But it runs so slower as code becomes larger. I want to create the 32 or 64 exe games.. So pls help me which language is best to create complex games? And pls tell me tutorial site of the language u suggest..

A. Which is the best programming language?
I think the answer is relative, because each prog language have their own advantage and disadvantage.
Ok, let's say c++ maybe the most used for any games. And it's quitely fast for games.
And good tutorial is containing in the game engine such as cryengine 3, unreal 4, and unity package for free and well documented around the net.
But if you need some basic just going with blender or netbean (java).





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